Dungeon Protocol: Building a Roguelite as a Software System
How procedural rooms, combat, AI, progression, persistence, and more than 600 automated tests fit together in a growing Godot 4.7 and C# project.
Focused notes on architecture, debugging, and system boundaries from the projects in this portfolio.
How procedural rooms, combat, AI, progression, persistence, and more than 600 automated tests fit together in a growing Godot 4.7 and C# project.
A walkthrough of an Azure Data Factory and Azure SQL analytics flow covering 300,000 orders, 50,000 customers, 10,000 products, and four reusable analytical views.
How recurring Windows support work informed guided triage, sanitized exports, structured logging, case management, and 18-group snapshot comparisons in PowerShell.
How a live match engine, economy prediction, strategy records, roles, and round history create a structured foundation for Counter-Strike coaching.
Notes evolve alongside the systems they document.